Monday, April 16, 2012

Meteorb Sorc - 1 pt into Enchant

I did some calculations. With good gear, adding 1 point into Enchant (so let's say gear bring it up to 10 points), and fire mastery maxed, with Warmth bonus as well (Warmth at 10 also), you can get over +150-220 (maybe more if fire mastery gets better after 20 points) fire damage to anyone's weapon (more on your own, but that would be pointless as Meteorb).
I'm wondering if this buff is worth it for giving to a Merc and/or any melee I play with. Also, would lifestealing get the benefit of this extra fire damage? And this would also allow my Merc to do some damage to the physical-immunes, right?
Seems like a worthwhile bonus for a single point. What do you all think?|||The fire damage from enchant does not cause you to leech any more life with life steal
It does allow your merc to do damage to physical immumes., because the extra damage from enchant is fire damage :)|||I use 1 pt in enchant with most fire-based builds. At higher end, you can get a pretty nice boost for your merc, and the attack rating+fire damage boost is nice for a party.
Only physical damage helps life leech.

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